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» Classification of Physical Interactions between Two Subjects
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ISMAR
2007
IEEE
16 years 13 days ago
A High-level Event System for Augmented Reality
3D graphics systems increasingly rely on sophisticated event systems derived from collision detection mechanisms, which support the discretisation of Physics as well as high-level...
Jean-Luc Lugrin, Rémi Chaignon, Marc Cavazz...
HASE
2008
IEEE
16 years 18 days ago
An Interaction-Based Test Sequence Generation Approach for Testing Web Applications
Web applications often use dynamic pages that interact with each other by accessing shared objects, e.g., session objects. Interactions between dynamic pages need to be carefully ...
Wenhua Wang, Sreedevi Sampath, Yu Lei, Raghu Kacke...
ICASSP
2011
IEEE
14 years 10 months ago
Continuous F0 in the source-excitation generation for HMM-based TTS: Do we need voiced/unvoiced classification?
Most HMM-based TTS systems use a hard voiced/unvoiced classification to produce a discontinuous F0 signal which is used for the generation of the source-excitation. When a mixed ...
Javier Latorre, Mark J. F. Gales, Sabine Buchholz,...
VRST
2003
ACM
15 years 11 months ago
Tele-sports and tele-dance: full-body network interaction
Researchers have had great success using motion capture tools for controlling avatars in virtual worlds. Another current of virtual reality research has focused on building collab...
Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, ...
CPHYSICS
2010
184views more  CPHYSICS 2010»
15 years 6 months ago
Parallel Newton-Krylov-Schwarz algorithms for the three-dimensional Poisson-Boltzmann equation in numerical simulation of colloi
We investigate fully parallel Newton-Krylov-Schwarz (NKS) algorithms for solving the large sparse nonlinear systems of equations arising from the finite element discretization of ...
Feng-Nan Hwang, Shang-Rong Cai, Yun-Long Shao, Jon...