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CHI
2009
ACM
16 years 7 months ago
How do people talk with a robot?: an analysis of human-robot dialogues in the real world
This paper reports the preliminary results of a humanrobot dialogue analysis in the real world with the goal of understanding users' interaction patterns. We analyzed the dia...
Min Kyung Lee, Maxim Makatchev
CHI
2009
ACM
16 years 7 months ago
Adaptive brain-computer interface
Passive brain-computer interfaces are designed to use brain activity as an additional input, allowing the adaptation of the interface in real time according to the user's men...
Audrey Girouard
CHI
2009
ACM
16 years 7 months ago
Ethnochat: an instant messenger program for ethnography
Jason Zalinger, Nathan G. Freier, Eric Dutko
CHI
2009
ACM
16 years 7 months ago
Using hands and feet to navigate and manipulate spatial data
We demonstrate how multi-touch hand gestures in combination with foot gestures can be used to perform navigation tasks in interactive systems. The geospatial domain is an interest...
Johannes Schöning, Florian Daiber, Antonio Kr...
CHI
2009
ACM
16 years 7 months ago
Blobby: how to guide a blind person
For the majority of blind people, walking in unknown places is a very difficult, or even impossible, task to perform, when without help. The adoption of the white cane is the main...
Hugo Nicolau, Joaquim A. Jorge, Tiago João ...
CHI
2009
ACM
16 years 7 months ago
Rhythms of non-use of device ensembles
Nithya Sambasivan, Leena Ventä, Jani Män...
CHI
2009
ACM
16 years 7 months ago
Usability, playability, and long-term engagement in computer games
Does usability affect long term user engagement in computer games, or are other factors more influential? This paper explores this issue, discussing an evaluation study that measu...
Alessandro Febretti, Franca Garzotto
CHI
2009
ACM
16 years 7 months ago
Material awareness: promoting reflection on everyday materiality
Drawing on existing design approaches, this paper argues for the experiential desirability and critical importance--in terms of environmental sustainability-of designing for refle...
James Pierce
CHI
2009
ACM
16 years 7 months ago
WIIS: multimodal simulation for exploring the world beyond visual sense
This paper describes a pilot study of a computer simulation called WIIS, which is designed to extend students' learning experience of the sizes of the objects beyond human vi...
Minyoung Song, Chris Quintana
CHI
2009
ACM
16 years 7 months ago
Using bookmark visualizations for self-reflection and navigation
Web users have been employing numerous methods for recalling websites. Bookmarks have been around for some time, but the usefulness of such a system has been under question. The l...
Pooja Mathur, Karrie Karahalios