We test a recent claim in an opinion piece (interactions, May/June 2008, pp. 45-47) that publications by HCI researchers have little or no impact. The alleged "phenomenon of ...
We present a novel playground platform that will hopefully help in countering two important issues in children in the developed world: lack of physical activity and lack of social...
Multi-touch interfaces are becoming popular as a new input means for the various applications. In this paper, we suggest a new Korean text entry method using a multi-touch interfa...
We present Waterhouse, a system for sending and receiving cryptographically protected electronic mail ("secure e-mail"). We show how an existing e-mail interface can be ...
Alex P. Lambert, Stephen M. Bezek, Karrie Karahali...
Although usability is the core aspect of the whole HCI research field, it still waits for its economic breakthrough. There are some corporations that are famous for their usable p...
Jan Borchers, Jonathan Diehl, Markus Jordans, Max ...
CubeBrowser is the concept study for a six-display cube with digital screens that makes it possible to browse online databases like flickr. The control of navigation is exclusivel...
This paper describes the goal, design approach and specification, and preliminary use test of a use-aware ambient media called Coralog. Coralog is a widget which detects the durat...
In this paper, we describe a series of techniques for building sensors, actuators and circuit boards that behave, look, and feel like paper. By embedding electro-active inks, condu...
The ways in which users appropriate uses of technology ? or invent new ones ? have attracted interest in CSCW-oriented research, but much less has been written on its cognitive fo...