Trauma centers are stressful, noisy and dynamic environments, with many people performing complex tasks, and with little in the way of information support. Information must be pri...
Aleksandra Sarcevic, Michael E. Lesk, Ivan Marsic,...
CHI Participants are increasingly creating work in multiple formats and media. Much of this work is well suited to the kind of efficient and effective graphic and text presentatio...
In this panel we explore: (1) the burgeoning discourse on sustainability concerns within HCI, (2) the material and behavioral challenges of sustainability in relation to interacti...
Lisa P. Nathan, Eli Blevis, Batya Friedman, Jay Ha...
The foundations of much HCI research and practice were established over 20 years ago and elaborated as three key principles by Gould and Lewis [7]: early focus on users and tasks ...
The purpose of this research is to build and evaluate collaborative touch devices that influence behavior change over individuals in small group situations. This paper presents to...
This paper contains a study on how Participatory Design (PD) and distributed software development (DSD) are linked up and whether Distributed Participatory Design is an inherent pa...
Karin Danielsson, Amir M. Naghsh, Dorina C. Gumm, ...