The differences between Augmented Reality (AR) systems and computer display based systems create a need for a different approach to the design and development of AR systems. To un...
TwelvePixels is an interface for drawing pixel-based imagery using only the standard keys on the mobile phone handset. Using an essentially simple drawing method, an extensive ran...
In this paper we present a software framework which supports the construction and evaluation of mixedfidelity prototypes for mobile devices. The framework is available for desktop...
As services embedded into public spaces become increasingly transparent, one peripheral aspect of use continues to demand explicit user attention: payment. UbiPay is a system that...
The way we experience and evaluate interactive products develops over time. An exploratory study aimed at understanding how users form evaluative judgments during the first experi...
Evangelos Karapanos, Marc Hassenzahl, Jean-Bernard...
Computer Science, as a single discipline, can no longer speak to the broad relevance of digital technologies in society. The Department of Informatics in the Donald Bren School of...
Paul Dourish, Gillian R. Hayes, Lilly Irani, Charl...
We present a wireless prototype system for real-time snowboard training. This system can be used to detect common mistakes during snowboarding and to give students immediate feedb...