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CHI
2007
ACM
16 years 7 months ago
Tangible user interfaces in context and theory
Tangible User Interface (TUI) research has become increasingly widespread over the past 25 years. It is an essential component of Ubiquitous Computing and Augmented Reality resear...
Alan F. Blackwell, George W. Fitzmaurice, Lars Eri...
CHI
2007
ACM
16 years 7 months ago
HCI and new media arts: methodology and evaluation
Successful collaborations between New Media Arts and HCI tend to develop hybrid techniques that promote balanced contributions from both disciplines. However, since many of these ...
Piotr D. Adamczyk, Kevin Hamilton, Michael B. Twid...
CHI
2007
ACM
16 years 7 months ago
REXplorer: a mobile, pervasive spell-casting game for tourists
Rafael Ballagas, Sven G. Kratz, Jan O. Borchers, E...
CHI
2007
ACM
16 years 7 months ago
The internal consultancy model for strategic UXD relevance
James E. Nieters, Subbarao Ivaturi, Garett O. Dwor...
CHI
2007
ACM
16 years 7 months ago
Making dead history come alive through mobile game-play
Carmelo Ardito, Maria Francesca Costabile, Rosa La...
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CHI
2007
ACM
16 years 7 months ago
Ri-Ri: assisting bus conductors in madras (chennai)
In this paper, we present a tool to increase the efficiency of public transport buses inside the metropolitan city of Madras (Chennai) in South India. The amount of people droppin...
Arvind Ashok, Christian M. Beck, Nick Quagliara
CHI
2007
ACM
16 years 7 months ago
User centered design and international development
This workshop explores User Centered Design (UCD) challenges and contributions to International economic and community Development. We are addressing interaction design for parts ...
Andy Dearden, Ann Light, Susan M. Dray, John C. Th...
CHI
2007
ACM
16 years 7 months ago
Pottering: a design-oriented investigation
In this paper we examine a ubiquitous yet overlooked aspect of home-life, pottering. The Oxford English Dictionary defines pottering as "To occupy oneself in an ineffectual o...
Susan Wyche, Alex S. Taylor, Joseph Kaye