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187
Voted
EVOW
2011
Springer
14 years 11 months ago
Evolving Interesting Maps for a First Person Shooter
We address the problem of automatically designing maps for first-person shooter (FPS) games. An efficient solution to this procedural content generation (PCG) problem could allow ...
Luigi Cardamone, Georgios N. Yannakakis, Julian To...
198
Voted
DIGRA
2003
Springer
16 years 19 days ago
Computer games and violence: Is there really a connection?
The relationship between videogames and violent behaviour was analysed in a representative sample of 9889 Norwegian youth ageing from 13 to 18 years. Videogames were separated in ...
Tor Endestad, Leila Torgersen