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165
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DAGM
2009
Springer
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Image Processing
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DAGM 2009
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Real-Time GPU-Based Voxel Carving with Systematic Occlusion Handling
16 years 16 days ago
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www.mendeley.com
Abstract. We present an approach to compute the visual hulls of multiple people in real-time in the presence of occlusions. We prove that the resulting visual hulls are correct and...
Alexander Schick, Rainer Stiefelhagen
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