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ISM
2005
IEEE
165views Multimedia» more  ISM 2005»
16 years 3 days ago
eSports: Collaborative and Synchronous Video Annotation System in Grid Computing Environment
We designed eSports—a collaborative and synchronous video annotation platform, which is to be used in Internet scale cross-platform grid computing environment to facilitate Comp...
Gang Zhai, Geoffrey Fox, Marlon E. Pierce, Wenjun ...
MICRO
2005
IEEE
126views Hardware» more  MICRO 2005»
16 years 3 days ago
Cost Sensitive Modulo Scheduling in a Loop Accelerator Synthesis System
Scheduling algorithms used in compilers traditionally focus on goals such as reducing schedule length and register pressure or producing compact code. In the context of a hardware...
Kevin Fan, Manjunath Kudlur, Hyunchul Park, Scott ...
MICRO
2005
IEEE
130views Hardware» more  MICRO 2005»
16 years 3 days ago
Exploiting Vector Parallelism in Software Pipelined Loops
An emerging trend in processor design is the addition of short vector instructions to general-purpose and embedded ISAs. Frequently, these extensions are employed using traditiona...
Samuel Larsen, Rodric M. Rabbah, Saman P. Amarasin...
APPT
2005
Springer
16 years 2 days ago
Static Partitioning vs Dynamic Sharing of Resources in Simultaneous MultiThreading Microarchitectures
Simultaneous MultiThreading (SMT) achieves better system resource utilization and higher performance because it exploits ThreadLevel Parallelism (TLP) in addition to “conventiona...
Chen Liu, Jean-Luc Gaudiot
CD
2005
Springer
16 years 2 days ago
Modelling Deployment Using Feature Descriptions and State Models for Component-Based Software Product Families
Abstract. Products within a product family are composed of different component configurations where components have different variable features and a large amount of dependency re...
Slinger Jansen, Sjaak Brinkkemper