We designed eSports—a collaborative and synchronous video annotation platform, which is to be used in Internet scale cross-platform grid computing environment to facilitate Comp...
Gang Zhai, Geoffrey Fox, Marlon E. Pierce, Wenjun ...
Scheduling algorithms used in compilers traditionally focus on goals such as reducing schedule length and register pressure or producing compact code. In the context of a hardware...
Kevin Fan, Manjunath Kudlur, Hyunchul Park, Scott ...
An emerging trend in processor design is the addition of short vector instructions to general-purpose and embedded ISAs. Frequently, these extensions are employed using traditiona...
Samuel Larsen, Rodric M. Rabbah, Saman P. Amarasin...
Simultaneous MultiThreading (SMT) achieves better system resource utilization and higher performance because it exploits ThreadLevel Parallelism (TLP) in addition to “conventiona...
Abstract. Products within a product family are composed of different component configurations where components have different variable features and a large amount of dependency re...