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AIIDE
2008
15 years 9 months ago
Offline Planning with Hierarchical Task Networks in Video Games
Artificial intelligence (AI) technology can have a dramatic impact on the quality of video games. AI planning techniques are useful in a wide range of game components, including m...
John Paul Kelly, Adi Botea, Sven Koenig
EISWT
2007
15 years 8 months ago
Schema Based XML Compression
XML has grown into a widely used and highly developed technology, due in part to the subcomponents built around the technology (advanced parsers, frameworks, libraries, etc). The ...
Naphtali Rishe, Ouri Wolfson, Ben Wongsaroj, Damia...
ICWS
2008
IEEE
15 years 8 months ago
Dynamic Exception Handling Based on Web Services and OPC XML-DA
Programmable Logic Controllers (PLC) are widely used in process automation due to their fast and guarantee response time. However their programming and interfacing capacities are ...
Francisco Javier Díez, Iñaki Maurtua
168
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IJCAI
2007
15 years 8 months ago
Locating Complex Named Entities in Web Text
Named Entity Recognition (NER) is the task of locating and classifying names in text. In previous work, NER was limited to a small number of predefined entity classes (e.g., peop...
Doug Downey, Matthew Broadhead, Oren Etzioni
141
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FLAIRS
2004
15 years 8 months ago
Augmenting AI Coursework Through Undergraduate Research
All courses in Artificial Intelligence are not equal. The topics covered by a course entitled Artificial Intelligence vary widely. The Computing Curricula 2001: Computer Science o...
Antonio M. Lopez Jr.