Abstract. In this paper we compare state-of-the-art multi-agent reinforcement learning algorithms in a wide variety of games. We consider two types of algorithms: value iteration a...
H. Jaap van den Herik, Daniel Hennes, Michael Kais...
Applying changes to a program results typically in stopping the program execution. This is not acceptable for highly available applications. Such applications should be evolved at ...
An architecture of a hosting system is presented, where a number of servers are used to provide different types of web services to paying customers. There are charges for running ...
Lifecycle information can be of great help in the retrieval, authoring and usage of both, Learning Resources and Knowledge Documents. In my PhD thesis I want to show how the differ...
As is typical in evolutionary algorithms, fitness evaluation in GP takes the majority of the computational effort. In this paper we demonstrate the use of the Graphics Processing...