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SMA
2009
ACM
223views Solid Modeling» more  SMA 2009»
16 years 1 months ago
Particle-based forecast mechanism for continuous collision detection in deformable environments
Collision detection in geometrically complex scenes is crucial in physical simulations and real time applications. Works based on spatial hierarchical structures have been propose...
Thomas Jund, David Cazier, Jean-François Du...
CODES
2009
IEEE
15 years 11 months ago
MinDeg: a performance-guided replacement policy for run-time reconfigurable accelerators
Reconfigurable Processors utilize a reconfigurable fabric (to implement application-specific accelerators) and may perform runtime reconfigurations to exchange the set of deployed...
Lars Bauer, Muhammad Shafique, Jörg Henkel
149
Voted
ATAL
2009
Springer
15 years 11 months ago
On fast exploration in 2D and 3D terrains with multiple robots
We present a fast multi-robotic exploration methodology for 2D and 3D terrains. An asynchronous exploration strategy is introduced which shows significant improvements over the ex...
Rahul Sawhney, K. Madhava Krishna, Kannan Srinatha...
CIKM
2009
Springer
15 years 11 months ago
Space-economical partial gram indices for exact substring matching
Exact substring matching queries on large data collections can be answered using q-gram indices, that store for each occurring q-byte pattern an (ordered) posting list with the po...
Nan Tang, Lefteris Sidirourgos, Peter A. Boncz
SAGT
2009
Springer
108views Game Theory» more  SAGT 2009»
15 years 11 months ago
Nash Dynamics in Constant Player and Bounded Jump Congestion Games
We study the convergence time of Nash dynamics in two classes of congestion games – constant player congestion games and bounded jump congestion games. It was shown by Ackermann ...
Tanmoy Chakraborty, Sanjeev Khanna