We describe how to take a set of interaction traces produced by different pairs of players in a two-player repeated game, and combine them into a composite strategy. We provide an...
Communication among agents requires a common vocabulary to facilitate successful information exchange. One way to achieve this is to assume the existence of a common ontology amon...
Distributed constraint optimization (DCOP) is a promising approach to coordination, scheduling and task allocation in multi agent networks. In large-scale or low-bandwidth network...
Emma Bowring, Jonathan P. Pearce, Christopher Port...
This work presents a best-first anytime algorithm for computing optimal coalition structures. The approach is novel in that it generates coalition structures based on coalition va...
As the ability to produce a large number of small, simple robotic agents improves, it becomes essential to control the behavior of these agents in such a way that the sum of their...