In a class of games known as Stackelberg games, one agent (the leader) must commit to a strategy that can be observed by the other agent (the adversary/follower) before the advers...
Praveen Paruchuri, Jonathan P. Pearce, Janusz Mare...
Hierarchies are one of the most common organizational structures observed in multi-agent systems. In this paper we study vertical specialization as a reason for hierarchical struc...
Heuristic search using algorithms such as A and IDA is the prevalent method for obtaining optimal sequential solutions for classical planning tasks. Theoretical analyses of these ...
In this paper, we combine for the first time the methods of dynamic mechanism design with techniques from decentralized decision making under uncertainty. Consider a multi-agent s...
We examine online learning in the context of the Wisconsin Card Sorting Task (WCST), a task for which the concept acquisition strategies for human and other primates are well docu...
Xiaojin Zhu, Michael Coen, Shelley Prudom, Ricki C...