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IPPS
2006
IEEE
16 years 21 days ago
Cooperative checkpointing theory
Cooperative checkpointing uses global knowledge of the state and health of the machine to improve performance and reliability by dynamically deciding when to skip checkpoint reque...
Adam J. Oliner, Larry Rudolph, Ramendra K. Sahoo
IPPS
2006
IEEE
16 years 21 days ago
Non-cooperative, semi-cooperative, and cooperative games-based grid resource allocation
In this paper we consider, compare and analyze three game theoretical Grid resource allocation mechanisms. Namely, 1) the non-cooperative sealed-bid method where tasks are auction...
Samee Ullah Khan, Ishfaq Ahmad
IPPS
2006
IEEE
16 years 21 days ago
A code motion technique for accelerating general-purpose computation on the GPU
Recently, graphics processing units (GPUs) are providing increasingly higher performance with programmable internal processors, namely vertex processors (VPs) and fragment process...
T. Ikeda, Fumihiko Ino, Kenichi Hagihara
IPPS
2006
IEEE
16 years 21 days ago
Seekable sockets: a mechanism to reduce copy overheads in TCP-based messaging
This paper extends the traditional socket interface to TCP/IP communication with the ability to seek rather than simply receive data in order. Seeking on a TCP socket allows a use...
Chase Douglas, Vijay S. Pai
IPPS
2006
IEEE
16 years 21 days ago
Speeding up NGB with distributed file streaming framework
Grid computing provides a very rich environment for scientific calculations. In addition to the challenges it provides, it also offers new opportunities for optimization. In this ...
Bingchen Li, Kang Chen, Zhiteng Huang, H. L. Rajic...