Abstract. We present a geometric and statistical approach to gaitbased human recognition. The novelty here is to consider observations of gait, considered as planar silhouettes, to...
In this paper we consider the problem of temporal texture modeling and synthesis. A temporal texture (or dynamic texture) is seen as the output of a dynamical system driven by whit...
Multi-body structure-and-motion (MSaM) is the problem to establish the multiple-view geometry of an image sequence of a 3D scene, where the scene consists of multiple rigid objects...
Diffusion processes driven by anisotropic diffusion tensors are known to be well-suited for structure-preserving denoising. However, numerical implementations based on finite diffe...
Various methods have been proposed for image enhancement and restoration. The main difficulty is how to enhance the structures uniformly while suppressing the noise without artifa...
Hongcheng Wang, Yunqiang Chen, Tong Fang, Jason Ty...