A complete description and proof of correctness are given for a new polynomial time algorithm for a class of codes based on directed graphs and involving construction well known i...
Off-line rendering techniques have nowadays reached an astonishing level of realism but pay the cost of long computational times. The new generation of programmable graphic hardwa...
Marco Callieri, Paul E. Debevec, J. Pair, Roberto ...
Abstract. The Maximum Diversity Problem (MDP) consists in identifying, in a population, a subset of elements, characterized by a set of attributes, that present the most diverse ch...
Geiza C. Silva, Marcos R. Q. de Andrade, Luiz Sato...
We present a technique for reducing a normal-form (aka. (bi)matrix) game, O, to a smaller normal-form game, R, for the purpose of computing a Nash equilibrium. This is done by com...
To save precious time and space, many games and simulations use static terrain and fixed (or random) reconstruction of areas that a player leaves and later revisits. This can resu...