Abstract- We present a method that enhances evolutionary behavior testing of commercial computer games, as introduced in [CD+04], to deal with parameterized actions. The basic idea...
— We study by computer simulation a population of individuals playing the prisoner’s dilemma game. Each player has an invariable strategy (cooperate or defect) but the network ...
—The paper deals with the partial automation of cars for safety purposes. We have tried to automate the car to prevent the danger (obstacles around the car) in the best possible ...
When two sponsoring organizations, working towards separate goals, can employ wireless sensor networks for a finite period of time, it can be efficiency-enhancing for the sponso...
Parallel changes are a basic fact of modern software development. Where previously we looked at prima facie interference, here we investigate a less direct form that we call seman...