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ATAL
2008
Springer
15 years 8 months ago
Being a part of the crowd: towards validating VR crowds using presence
Crowd simulation models are currently lacking a commonly accepted validation method. In this paper, we propose level of presence achieved by a human in a virtual environment (VE) ...
Nuria Pelechano, Catherine Stocker, Jan M. Allbeck...
JCST
2006
65views more  JCST 2006»
15 years 6 months ago
P-Tree Structures and Event Horizon: Efficient Event-Set Implementations
This paper describes efficient data structures, namely the Indexed P-tree, Block P-tree, and Indexed-Block P-tree (or IP-tree, BP-tree, and IBP-tree, respectively, for short), for...
Katerina Asdre, Stavros D. Nikolopoulos
IFIP
2010
Springer
15 years 5 months ago
Service Migration Protocol for NFC Links
Abstract. In future ubiquitous communication environments, users expect to move freely while continuously interacting with the available applications through a variety of devices. ...
Anders Nickelsen, Miquel Martin, Hans-Peter Schwef...
JMLR
2010
151views more  JMLR 2010»
15 years 1 months ago
Understanding the difficulty of training deep feedforward neural networks
Whereas before 2006 it appears that deep multilayer neural networks were not successfully trained, since then several algorithms have been shown to successfully train them, with e...
Xavier Glorot, Yoshua Bengio
ICC
2009
IEEE
109views Communications» more  ICC 2009»
16 years 1 months ago
RF in the Jungle: Effect of Environment Assumptions on Wireless Experiment Repeatability
Abstract—Most researchers conduct wireless networking experiments in their laboratory or similar indoor environments. Such environments are veritable RF jungles, especially when ...
T. Ryan Burchfield, Ehsan Nourbakhsh, Jeff Dix, Ku...