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MMM
2010
Springer
205views Multimedia» more  MMM 2010»
16 years 3 months ago
Characterizing Virtual Populations in Massively Multiplayer Online Role-Playing Games
Abstract. Understanding player distributions, sessions, and movements in a Massively Multiplayer Online Role-Playing Game (MMORPG) is essential for research in scalable architectur...
Daniel Pittman, Chris GauthierDickey
HAPTICS
2010
IEEE
15 years 11 months ago
Causality Inversion in the Reproduction of Roughness
When a finger scans a non-smooth surface, a sensation of roughness is experienced. A similar sensation is felt when a finger is in contact with a mobile surface vibrating in the ...
Michael Wiertlewski, José Lozada, Edwige Pi...
ICRA
2010
IEEE
101views Robotics» more  ICRA 2010»
15 years 5 months ago
Guaranteed navigation with an unreliable blind robot
— We consider a navigation problem for a robot equipped with only a map, compass, and contact sensor. In addition to the limitations placed on sensing, we assume that there exist...
Jeremy S. Lewis, Jason M. O'Kane
TVCG
2010
143views more  TVCG 2010»
15 years 4 months ago
Meshless Helmholtz-Hodge Decomposition
Vector fields analysis traditionally distinguishes conservative (curl-free) from mass preserving (divergence-free) components. The Helmholtz-Hodge decomposition allows separating ...
Fabiano Petronetto, Afonso Paiva, Marcos Lage, Geo...
CDC
2010
IEEE
15 years 1 months ago
A hierarchical approach to energy management in data centers
This paper concerns the management of energy in data centers using a cyber-physical model that supports the coordinated control of both computational and thermal (cooling) resource...
Luca Parolini, Emanuele Garone, Bruno Sinopoli, Br...