Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
In order to generate high-quality code for modern processors, a compiler must aggressively schedule instructions, maximizing resource utilization for execution efficiency. For a ...
Matthew J. Bridges, Neil Vachharajani, Guilherme O...
The widely used Mark-and-Sweep garbage collector has a drawback in that it does not move objects during collection. As a result, large long-running realistic applications, such as...
Procedures have long been the basic units of compilation in conventional optimization frameworks. However, procedures are typically formed to serve software engineering rather tha...
Spyridon Triantafyllis, Matthew J. Bridges, Easwar...
We consider deterministic distributed broadcasting on multiple access channels in the framework of adversarial queuing. Packets are injected dynamically by an adversary that is co...
Bogdan S. Chlebus, Dariusz R. Kowalski, Mariusz A....