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BROADNETS
2004
IEEE
15 years 10 months ago
Efficient QoS Provisioning for Adaptive Multimedia in Mobile Communication Networks by Reinforcement Learning
The scarcity and large fluctuations of link bandwidth in wireless networks have motivated the development of adaptive multimedia services in mobile communication networks, where i...
Fei Yu, Vincent W. S. Wong, Victor C. M. Leung
C5
2004
IEEE
15 years 10 months ago
Skeleton - Easy Simulation System
Skeleton is a visual scripting environment as an extension of Squeak etoy [1] with Connectors [2] system to make mathematical and physical simulation for non professional computer...
Takashi Yamamiya
C5
2004
IEEE
15 years 10 months ago
Scratch: A Sneak Preview
information technologies as "the ability to reformulate knowledge, to express oneself creatively and appropriately, and to produce and generate information (rather than simply...
John Maloney, Leo Burd, Yasmin B. Kafai, Natalie R...
CASES
2004
ACM
15 years 10 months ago
Providing time- and space- efficient procedure calls for asynchronous software thread integration
Asynchronous Software Thread Integration (ASTI) provides fine-grain concurrency in real-time threads by statically scheduling (integrating) code from primary threads into secondar...
Vasanth Asokan, Alexander G. Dean
CASES
2004
ACM
15 years 10 months ago
Automatic data partitioning for the agere payload plus network processor
With the ever-increasing pervasiveness of the Internet and its stringent performance requirements, network system designers have begun utilizing specialized chips to increase the ...
Steve Carr, Philip H. Sweany
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