Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...
Abstract. We present a probabilistic algorithm for finding correspondences across multiple images. The algorithm runs in a distributed setting, where each camera is attached to a s...
In the emerging area of sensor-based systems, a significant challenge is to develop scalable, fault-tolerant methods to extract useful information from the data the sensors collec...
Jeffrey Considine, Feifei Li, George Kollios, John...
Increasingly significant variational effects present a great challenge for delivering desired clock skew reliably. Non-tree clock network has been recognized as a promising approac...
A (directed) network of people connected by ratings or trust scores, and a model for propagating those trust scores, is a fundamental building block in many of today's most s...
Ramanathan V. Guha, Ravi Kumar, Prabhakar Raghavan...