While multi-player online games are very successful, their fast deployment suffers from their server-based architecture. Indeed, servers both limit the scalability of the games a...
Christoph Neumann, Nicolas Prigent, Matteo Varvell...
In this article we describe a visual-analytic tool for the interrogation of evolving interaction network data such as those found in social, bibliometric, WWW and biological appli...
Interconnection networks-on-chip (NOCs) are rapidly replacing other forms of interconnect in chip multiprocessors and system-on-chip designs. Existing interconnection networks use...
This paper studies the problem of evaluating continuous multi-way joins on top of Distributed Hash Tables (DHTs). We present a novel algorithm, called recursive join (RJoin), that...
In its most general form, an attack signature is a program that can correctly determine if an input network packet sequence can successfully attack a protected network application...