After informally reviewing the main concepts from game semantics and placing the development of the field in a historical context we examine its main applications. We focus in pa...
We have used a design science approach to study the collaborative creation of conceptual models. We have designed a collaborative modeling architecture based on business needs and...
Abstract-- We consider the multiplay model for hysteresis with nonlocal memory. This model consists of N mass/spring/dashpot with deadzone elements. The hysteresis map of the multi...
—In this work we propose a dynamic scene model to provide information about the presence of salient motion in the scene, and that could be used for focusing the attention of a pa...
Seon Joo Kim, Gianfranco Doretto, Jens Rittscher, ...
We adapt the cognitively-oriented morphology acquisition model proposed in (Chan 2008) to perform morphological analysis, extending its concept of base-derived relationships to all...
Constantine Lignos, Erwin Chan, Mitchell P. Marcus...