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WG
2009
Springer
16 years 1 months ago
Distance d-Domination Games
Abstract. We study graph searching games where a number of cops try to capture a robber that is hiding in a system of tunnels modelled as a graph. While the current position of the...
Stephan Kreutzer, Sebastian Ordyniak
WINE
2009
Springer
184views Economy» more  WINE 2009»
16 years 1 months ago
Competitive Routing over Time
Congestion games are a fundamental and widely studied model for selfish allocation problems like routing and load balancing. An intrinsic property of these games is that players ...
Martin Hoefer, Vahab S. Mirrokni, Heiko Rögli...
WINE
2009
Springer
111views Economy» more  WINE 2009»
16 years 1 months ago
Prediction Mechanisms That Do Not Incentivize Undesirable Actions
A potential downside of prediction markets is that they may incentivize agents to take undesirable actions in the real world. For example, a prediction market for whether a terrori...
Peng Shi, Vincent Conitzer, Mingyu Guo
WINE
2009
Springer
182views Economy» more  WINE 2009»
16 years 1 months ago
Competitive Repeated Allocation without Payments
We study the problem of allocating a single item repeatedly among multiple competing agents, in an environment where monetary transfers are not possible. We design (Bayes-Nash) inc...
Mingyu Guo, Vincent Conitzer, Daniel M. Reeves
WSOM
2009
Springer
16 years 1 months ago
Self-Organization of Tactile Receptive Fields: Exploring Their Textural Origin and Their Representational Properties
In our earlier work, we found that feature space induced by tactile receptive fields (TRFs) are better than that by visual receptive fields (VRFs) in texture boundary detection t...
Choonseog Park, Heeyoul Choi, Yoonsuck Choe
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