Abstract. This paper proposes a new algorithm for the automatic segmentation of motion data from a humanoid soccer playing robot that allows feedforward neural networks to generali...
Rawichote Chalodhorn, Karl F. MacDorman, Minoru As...
We present a complete system for obstacle avoidance for a mobile robot. It was used in the RoboCup 2003 obstacle avoidance challenge in the Sony Four Legged League. The system enab...
This paper presents a vision system for robotic soccer which was tested on Sony’s four legged robot Aibo. The input for the vision system are images of the camera and the sensor ...
We show that all published visual data processing methods for the simulated robotic soccer so far were not utilizing all available information, because they were mainly based on he...
In competitive domains, the knowledge about the opponent can give players a clear advantage. This idea lead us in the past to propose an approach to acquire models of opponents, ba...