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MOBIHOC
2004
ACM
16 years 6 days ago
Multi-channel mac for ad hoc networks: handling multi-channel hidden terminals using a single transceiver
This paper proposes a medium access control (MAC) protocol for ad hoc wireless networks that utilizes multiple channels dynamically to improve performance. The IEEE 802.11 standar...
Jungmin So, Nitin H. Vaidya
MUM
2004
ACM
154views Multimedia» more  MUM 2004»
16 years 6 days ago
Plug-and-play application platform: towards mobile peer-to-peer
While peer-to-peer (P2P) has emerged as a new hot communication concept among the Internet users, mobile usage of P2P applications is still taking its first steps. This article fi...
Erkki Harjula, Mika Ylianttila, Jussi Ala-Kurikka,...
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NETGAMES
2004
ACM
16 years 6 days ago
Zoned federation of game servers: a peer-to-peer approach to scalable multi-player online games
Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
Takuji Iimura, Hiroaki Hazeyama, Youki Kadobayashi
NETGAMES
2004
ACM
16 years 6 days ago
Implementation of a service platform for online games
Large-scale multiplayer online games require considerable investment in hosting infrastructures. However, the difficulty of predicting the success of a new title makes investing ...
Anees Shaikh, Sambit Sahu, Marcel-Catalin Rosu, Mi...
PADS
2004
ACM
16 years 6 days ago
Event Reconstruction in Time Warp
In optimistic simulations, checkpointing techniques are often used to reduce the overhead caused by state saving. In this paper, we propose event reconstruction as a technique wit...
Lijun Li, Carl Tropper