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MM
2004
ACM
104views Multimedia» more  MM 2004»
16 years 6 days ago
Supporting continuous consistency in multiplayer online games
Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...
MM
2004
ACM
124views Multimedia» more  MM 2004»
16 years 6 days ago
Towards an integrated multimedia service hosting overlay
With the proliferation of multimedia data sources on the Internet, we envision an increasing demand for value-added and functionrich multimedia services that transport, process, a...
Dongyan Xu, Xuxian Jiang
MM
2004
ACM
154views Multimedia» more  MM 2004»
16 years 6 days ago
PLSA-based image auto-annotation: constraining the latent space
We address the problem of unsupervised image auto-annotation with probabilistic latent space models. Unlike most previous works, which build latent space representations assuming ...
Florent Monay, Daniel Gatica-Perez
MM
2004
ACM
94views Multimedia» more  MM 2004»
16 years 6 days ago
Planet usher: an interactive home movie
This essay investigates the peculiar situation of a new media project which takes as its raw material the home-video archive of a deaf man gone blind. In an attempt to revive this...
Patrick Tarrant
MMSEC
2004
ACM
209views Multimedia» more  MMSEC 2004»
16 years 6 days ago
Robust DWT-SVD domain image watermarking: embedding data in all frequencies
Protection of digital multimedia content has become an increasingly important issue for content owners and service providers. As watermarking is identified as a major technology t...
Emir Ganic, Ahmet M. Eskicioglu