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ICCBR
2005
Springer
16 years 9 days ago
Learning to Win: Case-Based Plan Selection in a Real-Time Strategy Game
While several researchers have applied case-based reasoning techniques to games, only Ponsen and Spronck (2004) have addressed the challenging problem of learning to win real-time ...
David W. Aha, Matthew Molineaux, Marc J. V. Ponsen
171
Voted
ISAAC
2005
Springer
113views Algorithms» more  ISAAC 2005»
16 years 8 days ago
Fast Algorithms for Computing the Tripartition-Based Distance Between Phylogenetic Networks
Consider two phylogenetic networks N and N′ of size n. The tripartition-based distance finds the proportion of tripartitions which are not shared by N and N′ . This distance i...
Nguyen Bao Nguyen, C. Thach Nguyen, Wing-Kin Sung
ACMACE
2004
ACM
16 years 6 days ago
The intelligent street: responsive sound environments for social interaction
The Intelligent Street is a music installation that is able to respond intelligently to the collective requests of users interacting together. The performance it creates is largel...
Henrik Lörstad, Mark d'Inverno, John Eacott
ACMICEC
2004
ACM
161views ECommerce» more  ACMICEC 2004»
16 years 6 days ago
The 2003 Supply Chain Management Trading Agent Competition
Supply Chain Management deals with the planning and coordination of bidding, production and procurement activities across the multiple organizations involved in the delivery of on...
Raghu Arunachalam, Norman M. Sadeh
ACMICEC
2004
ACM
107views ECommerce» more  ACMICEC 2004»
16 years 6 days ago
Reasoning about commitments in multiple concurrent negotiations
Automated negotiation by software agents is a key enabling technology for agent mediated e-commerce. To this end, this paper considers an important class of such negotiations — ...
Thuc Duong Nguyen, Nicholas R. Jennings