Sciweavers

41472 search results - page 7979 / 8295
» it 2006
Sort
View
VRST
2006
ACM
16 years 21 days ago
Hand-held virtual reality: a feasibility study
Hand-held computing devices are ubiquitous and have become part of our lives these days. Moreover, hand-held devices are also increasingly being equipped with special sensors and ...
Jane Hwang, Jaehoon Jung, Gerard Jounghyun Kim
VRST
2006
ACM
16 years 21 days ago
Spatial input device structure and bimanual object manipulation in virtual environments
Complex 3D interaction tasks require the manipulation of a large number of input parameters. Spatial input devices can be constructed such that their structure reflects the task ...
Arjen van Rhijn, Jurriaan D. Mulder
VRST
2006
ACM
16 years 21 days ago
Simple user-generated motion cueing can enhance self-motion perception (Vection) in virtual reality
Despite amazing advances in the visual quality of virtual environments, affordable-yet-effective self-motion simulation still poses a major challenge. Using a standard psychophysi...
Bernhard E. Riecke
W4A
2006
ACM
16 years 21 days ago
Transforming web pages to become standard-compliant through reverse engineering
Developing Web pages following established standards can make the information more accessible, their rendering more efficient, and their processing by computer applications easier...
Benfeng Chen, Vincent Y. Shen
W4A
2006
ACM
16 years 21 days ago
How people use presentation to search for a link: expanding the understanding of accessibility on the web
It is well known that many Web pages are difficult for visually disabled people to use. Without access to a rich, visual display, the intended structure and organisation of the pa...
Caroline Jay, Robert Stevens, Mashhuda Glencross, ...
« Prev « First page 7979 / 8295 Last » Next »