A usefulgeometricalfacemodel and an efficientfacialfeaturedetection approach are proposed. Based on the fact that human facesare constructed in the same geometricalconfiguration, t...
Shi-Hong Jeng, Hong-Yuan Mark Liao, Chin-Chuan Han...
We propose a general framework for the simulation of sounds produced by colliding physical objects in a virtual reality environment. The framework is based on the vibration dynami...
We present a virtual environment application that allows users to access embedded information within an immersive virtual space. Due to the richness and complexity of this environ...
We propose an accurate collision detection algorithm for use in virtual reality applications. The algorithm works for three-dimensional graphical environments where multiple objec...
Yoshifumi Kitamura, Andrew Smith, Haruo Takemura, ...
Many multiresolution methods have been proposed. Most of them emphasize accuracy and hence are slow. Some methods may be fast, but they may not preserve the geometry of the model....
Rynson W. H. Lau, Mark Green, Danny S. P. To, Jani...