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PR
1998
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15 years 6 months ago
Facial feature detection using geometrical face model: An efficient approach
A usefulgeometricalfacemodel and an efficientfacialfeaturedetection approach are proposed. Based on the fact that human facesare constructed in the same geometricalconfiguration, t...
Shi-Hong Jeng, Hong-Yuan Mark Liao, Chin-Chuan Han...
PRESENCE
1998
112views more  PRESENCE 1998»
15 years 6 months ago
The Sounds of Physical Shapes
We propose a general framework for the simulation of sounds produced by colliding physical objects in a virtual reality environment. The framework is based on the vibration dynami...
Kees van den Doel, Dinesh K. Pai
PRESENCE
1998
98views more  PRESENCE 1998»
15 years 6 months ago
The Virtual Venue: User-Computer Interaction in Information-Rich Virtual Environments
We present a virtual environment application that allows users to access embedded information within an immersive virtual space. Due to the richness and complexity of this environ...
Doug A. Bowman, Larry F. Hodges, Jay David Bolter
PRESENCE
1998
123views more  PRESENCE 1998»
15 years 6 months ago
A Real-Time Algorithm for Accurate Collision Detection for Deformable Polyhedral Objects
We propose an accurate collision detection algorithm for use in virtual reality applications. The algorithm works for three-dimensional graphical environments where multiple objec...
Yoshifumi Kitamura, Andrew Smith, Haruo Takemura, ...
PRESENCE
1998
83views more  PRESENCE 1998»
15 years 6 months ago
Real-Time Continuous Multi-Resolution Method for Models of Arbitrary Topology
Many multiresolution methods have been proposed. Most of them emphasize accuracy and hence are slow. Some methods may be fast, but they may not preserve the geometry of the model....
Rynson W. H. Lau, Mark Green, Danny S. P. To, Jani...
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