This paper describes an architecture that begins with enough general knowledge to play any board game as a novice, and then shifts its decision-making emphasis to learned, game-sp...
Abstract. Temporal Constraint Satisfaction is an information technology useful for representing and answering queries about the times of events and the temporal relations between t...
Abstract. This paper presents a novel formalization of optimality theory. Unlike previous treatments of optimality in computational linguistics, starting with Ellison 1994, the n...
We address the problem of clustering words (or constructing a thesaurus) based on co-occurrence data, and using the acquired word classes to improve the accuracy of syntactic disa...
This paper presents trainable methods for generating letter to sound rules from a given lexicon for use in pronouncing out-ofvocabulary words and as a method for lexicon compressi...