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PRESENCE
2010
84views more  PRESENCE 2010»
15 years 4 months ago
Effects of P300-Based BCI Use on Reported Presence in a Virtual Environment
Brain–computer interfaces (BCIs) are becoming more and more popular as an input device for virtual worlds and computer games. Depending on their function, a major drawback is th...
Christoph Groenegress, Clemens Holzner, Christoph ...
PUC
2010
121views more  PUC 2010»
15 years 4 months ago
Expressing and interpreting emotional movements in social games with robots
This paper provides a framework for recording, analyzing and modeling of 3 dimensional emotional movements for embodied game applications. To foster embodied interaction, we need i...
Emilia I. Barakova, Tino Lourens
PUC
2010
128views more  PUC 2010»
15 years 4 months ago
Interaction with large ubiquitous displays using camera-equipped mobile phones
Abstract In the ubiquitous computing environment, people will interact with everyday objects (or computers embedded in them) in ways different from the usual and familiar desktop u...
Seokhee Jeon, Jane Hwang, Gerard Jounghyun Kim, Ma...
BMCBI
2007
174views more  BMCBI 2007»
15 years 6 months ago
ESTuber db: an online database for Tuber borchii EST sequences
Background: The ESTuber database (http://www.itb.cnr.it/estuber) includes 3,271 Tuber borchii expressed sequence tags (EST). The dataset consists of 2,389 sequences from an in-hou...
Barbara Lazzari, Andrea Caprera, Cristian Cosentin...
JNW
2006
63views more  JNW 2006»
15 years 6 months ago
Operational Experiment of Seamless Handover of a Mobile Router using Multiple Care-of Address Registration
NEMO Basic Support (NEMO BS) adds a mobility function to IPv6 routers, such a router is called as a mobile router. The network behind the mobile router (mobile network) becomes log...
Keiichi Shima, Yojiro Uo, Nobuo Ogashiwa, Satoshi ...