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TEC
2010
143views more  TEC 2010»
15 years 1 months ago
Active Categorical Perception of Object Shapes in a Simulated Anthropomorphic Robotic Arm
Active perception refers to a theoretical approach to the study of perception grounded on the idea that perceiving is a way of acting, rather than a process whereby the brain const...
Elio Tuci, Gianluca Massera, Stefano Nolfi
TOG
2010
157views more  TOG 2010»
15 years 1 months ago
Combining global and local virtual lights for detailed glossy illumination
Accurately rendering glossy materials in design applications, where previewing and interactivity are important, remains a major challenge. While many fast global illumination solu...
Tomás Davidovic, Jaroslav Krivánek, ...
TOG
2010
117views more  TOG 2010»
15 years 1 months ago
Stable inverse dynamic curves
2d animation is a traditional but fascinating domain that has recently regained popularity both in animated movies and video games. This paper introduces a method for automaticall...
Alexandre Derouet-Jourdan, Florence Bertails-Desco...
TOG
2010
114views more  TOG 2010»
15 years 1 months ago
MovieReshape: tracking and reshaping of humans in videos
We present a system for quick and easy manipulation of the body shape and proportions of a human actor in arbitrary video footage. The approach is based on a morphable model of 3D...
Arjun Jain, Thorsten Thormählen, Hans-Peter S...
TON
2010
127views more  TON 2010»
15 years 1 months ago
Queue Dynamics With Window Flow Control
This paper develops a new model that describes the queueing process of a communication network when data sources use window flow control. The model takes into account the burstines...
Ao Tang, Lachlan L. H. Andrew, Krister Jacobsson, ...