We develop and evaluate a model of behavior on the Give-N task, a commonly used measure of young children's number knowledge. Our model uses the knower-level theory of how ch...
People are remarkably smart: They use language, possess complex motor skills, make nontrivial inferences, develop and use scientific theories, make laws, and adapt to complex dyna...
Abstract Advanced mobile devices such as laptops and smartphones make convenient hiding places for surveillance spyware. They commonly have a microphone and camera built-in, are in...
This paper introduces a novel design for an automotive full-windshield Head-Up Display (HUD) interface which aims to improve the driver's spatial awareness and response times...
This paper presents the design of a business-aligned information system (IS) from an actor-network perspective, viewing non-human intermediaries jointly as inscriptions and bounda...