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TEI
2010
ACM
257views Hardware» more  TEI 2010»
16 years 1 months ago
Traditional games meet ICT: a case study on go game augmentation
While pervasive technologies explore new gaming styles, traditional games, such as cards and tabletop games are still appealing and have various irreplaceable flavors. We point ou...
Takahiro Iwata, Tetsuo Yamabe, Mikko Polojärv...
TEI
2010
ACM
201views Hardware» more  TEI 2010»
16 years 1 months ago
Objects in play: virtual environments and tactile learning
When creating technology environments for children, consideration needs to be given to how touch, gesture, and physical interactions impact on play and learning. This is particula...
Lillian Spina-Caza
TEI
2010
ACM
121views Hardware» more  TEI 2010»
16 years 1 months ago
Myglobe: a navigation service based on cognitive maps
Myglobe is a user generated navigation service that enables users to share each cognitive map with one another. Cognitive map is a personalized map, shape of which is emphasized a...
Takuo Imbe, Fumitaka Ozaki, Shin Kiyasu, Yusuke Mi...
TEI
2010
ACM
216views Hardware» more  TEI 2010»
16 years 1 months ago
TouchTone: an electronic musical instrument for children with hemiplegic cerebral palsy
Children with hemiplegic cerebral palsy often lack the physical skills to explore their environment independently, express feelings, communicate, and successfully participate in s...
Soumitra Bhat
IPSN
2010
Springer
16 years 1 months ago
A vehicular surveillance and sensing system for car security and tracking applications
In this paper, we propose a Vehicular Surveillance and Sensing System (VS3 ), which targets at car security and tracking applications. VS3 can be triggered by events detected insi...
Lien-Wu Chen, Kun-Ze Syue, Yu-Chee Tseng