This paper presents the design process of a learning game puzzle based on environmental sustainability themes for children (primary school). To control the game, children use Albe...
When dialogue systems, through the use of incremental processing, are not bounded anymore by strict, nonoverlapping turn-taking, a whole range of additional interactional devices ...
We report on an exploratory study analyzing preferred reading regions on a monitor using eye tracking. We show that users have individually preferred reading regions, varying in l...
Georg Buscher, Ralf Biedert, Daniel Heinesch, Andr...
DynaLearn is an Interactive Learning Environment that facilitates a constructive approach to developing a conceptual understanding of how systems work. The software can be put in d...
How can we best explore the range of users' reactions when developing future technologies that may be controversial, such as personal healthcare systems? Our approach
Blaine A. Price, Clara Mancini, Yvonne Rogers, Aro...