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EUROPAR
2010
Springer
15 years 6 months ago
Multi-GPU and Multi-CPU Parallelization for Interactive Physics Simulations
Today, it is possible to associate multiple CPUs and multiple GPUs in a single shared memory architecture. Using these resources efficiently in a seamless way is a challenging issu...
Everton Hermann, Bruno Raffin, François Fau...
CORR
2010
Springer
138views Education» more  CORR 2010»
15 years 6 months ago
A Framework for Interactive Work Design based on Digital Work Analysis and Simulation
Due to the flexibility and adaptability of human, manual handling work is still very important in industry, especially for assembly and maintenance work. Well-designed work operat...
Liang Ma, Wei Zhang, Huanzhang Fu, Yang Guo, Damie...
CEC
2010
IEEE
15 years 5 months ago
Mobile interface for adaptive image refinement using interactive evolutionary computing
— Due to developing mobile devices and providing services like mobile blogs, people can easily share their thought and experience, at any place and any time. A picture is an impo...
Tae-min Jung, Youngseol Lee, Sung-Bae Cho
ICMCS
2010
IEEE
156views Multimedia» more  ICMCS 2010»
15 years 5 months ago
The SEMAINE corpus of emotionally coloured character interactions
We have recorded a new corpus of emotionally coloured conversations. Users were recorded while holding conversations with an operator who adopts in sequence four roles designed to...
Gary McKeown, Michel François Valstar, Rode...
IWC
2010
164views more  IWC 2010»
15 years 4 months ago
Human-computer interaction: A stable discipline, a nascent science, and the growth of the long tail
  This paper represents a personal view of the state of HCI as a design discipline and as a  scientific discipline, and how this is changing in the face...
Alan J. Dix