Embodied Conversational Agents (ECAs) are life-like computer generated characters that interact with human users in face-to-face multi-modal conversations. ECA systems are general...
Hung-Hsuan Huang, Toyoaki Nishida, Aleksandra Cere...
In this paper, we study the role of emotions and expressive behaviour in socially interactive characters employed in educational games. More specifically, on how we can use such e...
When the same set of people interact frequently with one another, they grow to think more and more along the same lines, a phenomenon we call "collective cognitive convergenc...
H. Van Dyke Parunak, Theodore C. Belding, Rainer H...
This paper addresses the issue of emergence of robust cooperation among self-interested agents interacting in N-player social dilemma games. A series of graphs are created each ex...
We introduce eCAT, a tool that supports deriving test cases semi-automatically from goal-based analysis diagrams, generates meaningful test inputs based on agent interaction ontol...