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CHI
2008
ACM
16 years 7 months ago
Activity-based prototyping of ubicomp applications for long-lived, everyday human activities
We designed an activity-based prototyping process realized in the ActivityDesigner system that combines the theoretical framework of Activity-Centered Design with traditional iter...
Yang Li, James A. Landay
CHI
2008
ACM
16 years 7 months ago
Usability evaluation considered harmful (some of the time)
Current practice in Human Computer Interaction as encouraged by educational institutes, academic review processes, and institutions with usability groups advocate usability evalua...
Saul Greenberg, William Buxton
CHI
2008
ACM
16 years 7 months ago
CareLog: a selective archiving tool for behavior management in schools
Identifying the function of problem behavior can lead to the development of more effective interventions. One way to identify the function is through functional behavior assessmen...
Gillian R. Hayes, Lamar M. Gardere, Gregory D. Abo...
CHI
2008
ACM
16 years 7 months ago
Targeting across displayless space
Multi-monitor displays and multi-display environments are now common. Cross-display cursor movement, in which a user moves the pointer from one display to another, occurs frequent...
Miguel A. Nacenta, Regan L. Mandryk, Carl Gutwin
CHI
2008
ACM
16 years 7 months ago
Interlaced QWERTY: accommodating ease of visual search and input flexibility in shape writing
Shape writing is an input technology for touch-screen mobile phones and pen-tablets. To shape write text, the user spells out word patterns by sliding a finger or stylus over a gr...
Shumin Zhai, Per Ola Kristensson