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CHI
2008
ACM
16 years 7 months ago
Photos on the go: a mobile application case study
We designed and iterated on a photo browsing application for high-end mobile phones. The application, Zurfer, supports viewing of photos from the user, their contacts, and the gen...
Mor Naaman, Rahul Nair, Vlad Kaplun
CHI
2008
ACM
16 years 7 months ago
Biometric daemons: authentication via electronic pets
A well-known security and identification problem involves the creation of secure but usable identification and authentication tools that the user is fully motivated to adopt. We d...
Pamela Briggs, Patrick L. Olivier
144
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CHI
2008
ACM
16 years 7 months ago
QR-Codes for the chronically homeless
We propose a system to use QR codes and cheap cell phones to alleviate some challenges faced by the chronically homeless. We propose combining the affordability, simplicity and po...
Meseret Gebrekristos, Ahmad Aljadaan, Kumud Bihani
AVI
2008
15 years 9 months ago
A mixed-fidelity prototyping tool for mobile devices
In this paper we present a software framework which supports the construction of mixed-fidelity (from sketch-based to software) prototypes for mobile devices. The framework is ava...
Marco de Sá, Luís Carriço, Lu...
ACMACE
2008
ACM
15 years 8 months ago
Designing location-based mobile games with a purpose: collecting geospatial data with CityExplorer
The games with a purpose paradigm proposed by Luis von Ahn [9] is a new approach for game design where useful but boring tasks, like labeling a random image found in the web, are ...
Sebastian Matyas, Christian Matyas, Christoph Schl...