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TOG
2008
136views more  TOG 2008»
15 years 6 months ago
Adaptive cutaways for comprehensible rendering of polygonal scenes
In 3D renderings of complex scenes, objects of interest may be occluded by those of secondary importance. Cutaway renderings address this problem by omitting portions of secondary...
Michael Burns, Adam Finkelstein
CE
2005
84views more  CE 2005»
15 years 6 months ago
Virtual collaborative learning environments for music: networked drumsteps
This paper focuses on technologies that enable meaningful, constructionist interaction in collaborative music environments. In particular, it describes the design and implementati...
Conor McCarthy, James Bligh, Kevin Jennings, Brend...
TROB
2008
108views more  TROB 2008»
15 years 6 months ago
On the Synthesis of Haptic Textures
Advanced, synthetic haptic virtual environments require textured virtual surfaces. We found that texturing smooth surfaces often reduces the system passivity margin of a haptic sim...
Gianni Campion, Vincent Hayward
TVCG
2008
121views more  TVCG 2008»
15 years 6 months ago
On the Visualization of Social and other Scale-Free Networks
This paper proposes novel methods for visualizing specifically the large power-law graphs that arise in sociology and the sciences. In such cases a large portion of edges can be sh...
Yuntao Jia, Jared Hoberock, Michael Garland, John ...
COGSCI
2004
97views more  COGSCI 2004»
15 years 6 months ago
A rhythm recognition computer program to advocate interactivist perception
This paper advocates the main ideas of the interactive model of representation of Mark Bickhard and the assimilation/accommodation framework of Jean Piaget, through a rhythm recog...
Jean-Christophe Buisson