The design of online collaborative computer games and pervasive games can learn from the everyday practice of deer hunting. We present an ethnographic study revealing how hunters ...
We present a game-based semantic framework in which the time complexity of any IMELL proof can be read out of its interpretation. This gives a compositional view of the geometry of...
Many multimedia languages exist today to describe animated, interactive, 2D or 3D graphics and media elements, and each language has its merits. We studied the problems underlying...
In this paper, we demonstrate the adaptation of multimedia digital radio services in broadcast environments based on scalable multimedia documents. The authoring of our multimedia...
Abstract. Agents interacting in open environments such as Internet are often in charge of personal information. In order to protect the privacy of human users, such agents have to ...