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CGF
2004
106views more  CGF 2004»
15 years 6 months ago
High Quality Hatching
Hatching lines are often used in line illustrations to convey tone and texture of a surface. In this paper we present methods to generate hatching lines from polygonal meshes and ...
Johannes Zander, Tobias Isenberg, Stefan Schlechtw...
CN
2004
136views more  CN 2004»
15 years 6 months ago
Managing service level agreements in Premium IP networks: a business-oriented approach
This paper presents a market-enabling framework where users, content providers and network operators can interact in the seamless, transparent sale and delivery of a wide range of...
Salvatore D'Antonio, Maurizio D'Arienzo, Marcello ...
CACM
2000
101views more  CACM 2000»
15 years 6 months ago
Animating fracture
In this paper, we describe a method for realistically animating ductile fracture in common solid materials such as plastics and metals. The effects that characterize ductile fract...
James F. O'Brien, Jessica K. Hodgins
CGF
2000
96views more  CGF 2000»
15 years 6 months ago
Realistic collision avoidance of upper limbs based on neuroscience models
When articulated figures interact in a 3D environment, collisions are highly likely and must often be avoided. We present a method automatically producing realistic collision-free...
Jean-Christophe Nebel
COMCOM
2000
105views more  COMCOM 2000»
15 years 6 months ago
Security broker for multimedia wireless LANs
To secure interactive multimedia applications in wireless LANs WLANs it is pertinent to implement a number of security services such as authentication, key exchange and real-time e...
Aura Ganz, Se Hyun Park, Zvi Ganz