We introduce and study qualitative multiple outcomes games. These games are noncooperative games with qualitative utilities (i.e., values over an ordinal scale), strictly qualitat...
In a mobile ubiquitous environment, service interactions between a user device and a service provider should be secure, regardless of the type of device used to access or consume ...
Large complex systems (such as Enterprise systems) are often composed of several interacting, independent components. In many such systems, although the behavior of the constituen...
We present a visual language for strategies in game theory, which has potential applications in economics, social sciences, and in general science education. This language facilit...
This paper compares a large-screen display to a non-stereo head-mounted display (HMD) for a virtual human (VH) experience. As VH experiences are increasingly being applied to trai...