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ICTAI
2008
IEEE
16 years 1 months ago
A Model for Multiple Outcomes Games
We introduce and study qualitative multiple outcomes games. These games are noncooperative games with qualitative utilities (i.e., values over an ordinal scale), strictly qualitat...
Ramzi Ben Larbi, Sébastien Konieczny, Pierr...
IEEEIAS
2008
IEEE
16 years 1 months ago
A Device Management Framework for Secure Ubiquitous Service Delivery
In a mobile ubiquitous environment, service interactions between a user device and a service provider should be secure, regardless of the type of device used to access or consume ...
Adrian Leung, Chris J. Mitchell
NOMS
2008
IEEE
16 years 1 months ago
A state-space approach to SLA based management
Large complex systems (such as Enterprise systems) are often composed of several interacting, independent components. In many such systems, although the behavior of the constituen...
Vibhore Kumar, Karsten Schwan, Subu Iyer, Yuan Che...
VL
2008
IEEE
113views Visual Languages» more  VL 2008»
16 years 1 months ago
A visual language for representing and explaining strategies in game theory
We present a visual language for strategies in game theory, which has potential applications in economics, social sciences, and in general science education. This language facilit...
Martin Erwig, Eric Walkingshaw
VR
2008
IEEE
104views Virtual Reality» more  VR 2008»
16 years 1 months ago
An Evaluation of Immersive Displays for Virtual Human Experiences
This paper compares a large-screen display to a non-stereo head-mounted display (HMD) for a virtual human (VH) experience. As VH experiences are increasingly being applied to trai...
Kyle Johnsen, Benjamin Lok