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IJVR
2007
124views more  IJVR 2007»
15 years 6 months ago
Multi-party Conversation for Mixed Reality
—The interactive scenarios realized in the two prototypes of Virtual Human require an approach that allows humans and virtual characters to interact naturally and flexibly. In th...
Markus Löckelt, Norbert Pfleger, Norbert Reit...
TSMC
2008
162views more  TSMC 2008»
15 years 6 months ago
Codevelopmental Learning Between Human and Humanoid Robot Using a Dynamic Neural-Network Model
The paper examines characteristics of interactive learning between human tutors and a robot having a dynamic neural network model which is inspired by human parietal cortex functio...
Jun Tani, Ryunosuke Nishimoto, Jun Namikawa, Masat...
CPC
2002
205views more  CPC 2002»
15 years 6 months ago
Convergence Of The Iterated Prisoner's Dilemma Game
Co-learning is a model involving agents from a large population, who interact by playing a fixed game and update their behaviour based on previous experience and the outcome of th...
Martin E. Dyer, Leslie Ann Goldberg, Catherine S. ...
UAIS
2002
105views more  UAIS 2002»
15 years 6 months ago
Assessing continuity and compatibility in augmented reality systems
Integrating computer-based information into the real world of the user, is becoming a crucial challenge for the designers of interactive systems. The Augmented Reality (AR) paradig...
Emmanuel Dubois, Laurence Nigay, Jocelyne Troccaz
SIVP
2010
118views more  SIVP 2010»
15 years 5 months ago
Self-organization of sensor networks for detection of pervasive faults
Resource aware operation of sensor networks requires adaptive re-organization to dynamically adapt to the operational environment. A complex dynamical system of interacting compone...
Abhishek Srivastav, Asok Ray