A pattern-based approach to user interface development is presented that is explicitly based on artifacts contained in a task and a domain models. Exploiting a task model or a dom...
3D information systems for education must be investigated and adopted for a more involving form of learning. It is in this context that we propose the use of Second Life as an env...
Practitioners, venders, and researchers form three influential groups within the WSC community. The groups depend upon each other, yet not-enough interaction exists. Researchers, ...
Virtual human (VH) experiences are receiving increased attention for training real-world interpersonal scenarios. Communication in interpersonal scenarios consists of not only spe...
Abstract—A person usually carries multiple authentication tokens in the form of various cards to access services electronically. Often the service outlets are equipped with a str...