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RTAS
2008
IEEE
16 years 28 days ago
A Hybrid DVS Scheme for Interactive 3D Games
Interactive 3D games are now widely available on a variety of mobile devices for which battery-life is a major concern. Many of these devices support voltage/frequencyscalable pro...
Yan Gu, Samarjit Chakraborty
CHI
2008
ACM
16 years 7 months ago
Do knobs have character?: exploring diversity in users' inferences
Physical controls are now ubiquitous in everyday interactions. Empirical studies of physical interactions have traditionally been exploring instrumental aspects such as error rate...
Evangelos Karapanos, Stephan Wensveen, Bart Friede...
FMSB
2008
199views Formal Methods» more  FMSB 2008»
15 years 8 months ago
Bounded Asynchrony: Concurrency for Modeling Cell-Cell Interactions
We introduce bounded asynchrony, a notion of concurrency tailored to the modeling of biological cell-cell interactions. Bounded asynchrony is the result of a scheduler that bounds ...
Jasmin Fisher, Thomas A. Henzinger, Maria Mateescu...
ICRA
2008
IEEE
155views Robotics» more  ICRA 2008»
16 years 1 months ago
Differential elastic actuator for robotic interaction tasks
For complex robotic tasks (manipulation, locomotion, haptics, ...), the lack of knowledge of precise interaction models, the difficulties to precisely measure the task associated ...
Michel Lauria, Marc-Antoine Legault, Marc-Andr&eac...
ACMACE
2008
ACM
15 years 8 months ago
BragFish: exploring physical and social interaction in co-located handheld augmented reality games
In this paper, we present our research on social interaction in colocated handheld augmented reality (AR) games. These games are characterized by shared physical spaces that promo...
Yan Xu, Maribeth Gandy, Sami Deen, Brian Schrank, ...