Abstract. We propose a machine learning approach to action prediction in oneshot games. In contrast to the huge literature on learning in games where an agent's model is deduc...
We are exploring the differences between expert and less expert tutors with two goals: cognitive (what does tutoring tell us about learning) and applied (which features of tutorin...
Barbara Di Eugenio, Trina C. Kershaw, Xin Lu, Andr...
Multi-target tracking requires locating the targets and labeling their identities. The latter is a challenge when many targets, with indistinct appearances, frequently occlude one...
Peter Nillius, Josephine Sullivan, Stefan Carlsson
MONNET is a visual surveillance system for tracking pedestrians over extended premises. The MONNET system is composed of intelligent nodes, which exchange information on the indiv...
Multi-agent interactions often result in mutual occlusion sequences which constitute a visual signature for the event. We define six qualitative occlusion primitives based on the ...
Amitabha Mukerjee, K. S. Venkatesh, Pabitra Mitra,...